Island of the Lost
This is an empty slot for a future Pathfinder game.
The time, date and players are will not be set until after one or more of my current games are completed. Basically I plan games and put them in a queue. When a current game is done I move on to the next one.
If you’re interested in playing join up and I’ll send notifications about a month before the game starts.
Island of the Lost is somewhat of a Sandbox experiment. the campaign begins and ends at level 8 and there is no organic end.
The premise is that the party along with 50 NPCs crash land on an unknown island. The island itself is mysterious and strange full of primitive natives, dinosaurs and aliens. The group must survive and eventually leave the island while dealing with the island and the NPCs with them. This happens without direction or real plot so the campaign would be almost entirely player character driven.